IN_Cultures

Work steps

1 Development of a curriculum

The youth cultural workshops and youth cultural trainer* training developed by Cultures Interactive were revised and expanded to facilitate access for youth with physical and cognitive impairments. Successful pedagogical concepts of inclusion were interwoven with concepts already tested by Cultures Interactive.

2 Setting impulses

Impulse project days were held in youth clubs and other recreational facilities, involving young people between the ages of 14 and 27. They were able to choose different youth cultural topics. In the workshops, CI youth culture representatives* taught skills such as spoken word singing (rap), texting (slam poetry), digital music production and preparation (DJ-ing), as well as dancing (breakdancing) and physical-acrobatic skills (parcour). In inclusive groups, the young people dealt practically with topics such as inclusion, youth culture and exclusion. Social skills, cooperation in inclusive groups and mutual appreciation were thus promoted in a playful manner.

3 Formation of inclusive peer groups

Groups of interested young people were then trained as "peer inclusion teams" (PIT) in 14-day training sessions. With the support of the CI team members, the young people acquired more in-depth competencies for youth-cultural theory and practice, as well as for their further dissemination. Since the training, the peer inclusion teams have been offering projects that are to be sustainably anchored in their neighborhoods, such as youth cultural workshops, music festivals, dance competitions or a radio program. In the process, the project coordinators were available for support, advice and reflection.

4 Training and transfer

Parallel to this, further training was offered for multipliers from the fields of education, youth cultural work, community work and self-help associations for people with disabilities. The methods developed were written down and made available to experts.